Asia Art Archive in America was thrilled to host the second iteration of the live-streamed Speculative Collective Board Game. The event acted as the culminating program for the exhibition, The Collective School, which closed on Friday, January 12th.
Speculative Collective Board Game is a role-playing game that allows players to act as members of an art collective. The game provokes discussion about sharing resources, problem solving, and decision-making in art collectives. Players roll dice and respond to cards with prompts or questions about their personal and collective projects, while also coordinating with other players for completing missions. At the end of each round, the players face a challenge that tests their collective dynamics.
For the online program, art collectives from Indonesia, Kyrgyzstan, the Philippines, and Vietnam played Speculative Collective Board Game in front of a live virtual audience. Participating collectives included ba-bau AIR (Hanoi), BiSCA (Bishkek), Pangrok Sulap (Sabah), Salikhain Kolektib (Quezon City), and Yayasan Tonjo Foundation (Yogyakarta)—all participants of The Collective School exhibition. The game was led by the board game creators, Gesyada Siregar, Noorlintang Suminar, and Wiratama from Gudskul, a Jakarta-based collective that runs a grassroots school for other collectives.
The first iteration of Speculative Collective Board Game was hosted online by Asia Art Archive in Hong Kong as part of their exhibition, The Collective School—which has since traveled to our space at AAAinA.
The Collective School in New York is made possible by the New York State Council on the Arts with the support of the Office of the Governor and the New York State Legislature, Ruth Foundation, and Vilcek Foundation, with additional support from Eunei and Ron Lee.